
<!--
     File isoamsa.ent produced by the XSL script characters.xsl
     from input data in unicode.xml.

     Please report any errors to David Carlisle
     via the public W3C list www-math@w3.org.

     The numeric character values assigned to each entity
     (should) match the Unicode assignments in Unicode 3.2.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY cularr           "&#x021B6;" ><!--/curvearrowleft A: left curved arrow  -->
<!ENTITY curarr           "&#x021B7;" ><!--/curvearrowright A: rt curved arrow  -->
<!ENTITY dArr             "&#x021D3;" ><!--/Downarrow A: down dbl arrow  -->
<!ENTITY darr2            "&#x021CA;" ><!--/downdownarrows A: two down arrows  -->
<!ENTITY dharl            "&#x021C3;" ><!--/downleftharpoon A: dn harpoon-left  -->
<!ENTITY dharr            "&#x021C2;" ><!--/downrightharpoon A: down harpoon-rt  -->
<!ENTITY dlarr            "&#x02199;" ><!--/swarrow A: downward l arrow  -->
<!ENTITY drarr            "&#x02198;" ><!--/searrow A: downward rt arrow  -->
<!ENTITY hArr             "&#x021D4;" ><!--/Leftrightarrow A: l&r dbl arrow  -->
<!ENTITY harr             "&#x02194;" ><!--/leftrightarrow A: l&r arrow  -->
<!ENTITY harrw            "&#x021AD;" ><!--/leftrightsquigarrow A: l&r arr-wavy  -->
<!ENTITY lAarr            "&#x021DA;" ><!--/Lleftarrow A: left triple arrow  -->
<!ENTITY Larr             "&#x0219E;" ><!--/twoheadleftarrow A: -->
<!ENTITY larr2            "&#x021C7;" ><!--/leftleftarrows A: two left arrows  -->
<!ENTITY larrhk           "&#x021A9;" ><!--/hookleftarrow A: left arrow-hooked  -->
<!ENTITY larrlp           "&#x021AB;" ><!--/looparrowleft A: left arrow-looped  -->
<!ENTITY larrtl           "&#x021A2;" ><!--/leftarrowtail A: left arrow-tailed  -->
<!ENTITY lhard            "&#x021BD;" ><!--/leftharpoondown A: l harpoon-down  -->
<!ENTITY lharu            "&#x021BC;" ><!--/leftharpoonup A: left harpoon-up  -->
<!ENTITY lrarr2           "&#x021C6;" ><!--/leftrightarrows A: l arr over r arr  -->
<!ENTITY lrhar2           "&#x021CB;" ><!--/leftrightharpoons A: l harp over r  -->
<!ENTITY lsh              "&#x021B0;" ><!--/Lsh A: -->
<!ENTITY map              "&#x021A6;" ><!--/mapsto A: -->
<!ENTITY mumap            "&#x022B8;" ><!--/multimap A: -->
<!ENTITY nearr            "&#x02197;" ><!--/nearrow A: NE pointing arrow  -->
<!ENTITY nhArr            "&#x021CE;" ><!--/nLeftrightarrow A: not l&r dbl arr  -->
<!ENTITY nharr            "&#x021AE;" ><!--/nleftrightarrow A: not l&r arrow  -->
<!ENTITY nlArr            "&#x021CD;" ><!--/nLeftarrow A: not implied by  -->
<!ENTITY nlarr            "&#x0219A;" ><!--/nleftarrow A: not left arrow  -->
<!ENTITY nrArr            "&#x021CF;" ><!--/nRightarrow A: not implies  -->
<!ENTITY nrarr            "&#x0219B;" ><!--/nrightarrow A: not right arrow  -->
<!ENTITY nwarr            "&#x02196;" ><!--/nwarrow A: NW pointing arrow  -->
<!ENTITY olarr            "&#x021BA;" ><!--/circlearrowleft A: l arr in circle  -->
<!ENTITY orarr            "&#x021BB;" ><!--/circlearrowright A: r arr in circle  -->
<!ENTITY rAarr            "&#x021DB;" ><!--/Rrightarrow A: right triple arrow  -->
<!ENTITY Rarr             "&#x021A0;" ><!--/twoheadrightarrow A: -->
<!ENTITY rarr2            "&#x021C9;" ><!--/rightrightarrows A: two rt arrows  -->
<!ENTITY rarrhk           "&#x021AA;" ><!--/hookrightarrow A: rt arrow-hooked  -->
<!ENTITY rarrlp           "&#x021AC;" ><!--/looparrowright A: rt arrow-looped  -->
<!ENTITY rarrtl           "&#x021A3;" ><!--/rightarrowtail A: rt arrow-tailed  -->
<!ENTITY rarrw            "&#x0219D;" ><!--/squigarrowright A: rt arrow-wavy  -->
<!ENTITY rhard            "&#x021C1;" ><!--/rightharpoondown A: rt harpoon-down  -->
<!ENTITY rharu            "&#x021C0;" ><!--/rightharpoonup A: rt harpoon-up  -->
<!ENTITY rlarr2           "&#x021C4;" ><!--/rightleftarrows A: r arr over l arr  -->
<!ENTITY rlhar2           "&#x021CC;" ><!--/rightleftharpoons A: r harp over l  -->
<!ENTITY rsh              "&#x021B1;" ><!--/Rsh A: -->
<!ENTITY uArr             "&#x021D1;" ><!--/Uparrow A: up dbl arrow  -->
<!ENTITY uarr2            "&#x021C8;" ><!--/upuparrows A: two up arrows  -->
<!ENTITY uharl            "&#x021BF;" ><!--/upleftharpoon A: up harpoon-left  -->
<!ENTITY uharr            "&#x021BE;" ><!--/uprightharpoon A: up harp-r -->
<!ENTITY vArr             "&#x021D5;" ><!--/Updownarrow A: up&down dbl arrow  -->
<!ENTITY varr             "&#x02195;" ><!--/updownarrow A: up&down arrow  -->
<!ENTITY xhArr            "&#x027FA;" ><!--/Longleftrightarrow A: long l&r dbl arr -->
<!ENTITY xharr            "&#x027F7;" ><!--/longleftrightarrow A: long l&r arr  -->
<!ENTITY xlArr            "&#x027F8;" ><!--/Longleftarrow A: long l dbl arrow  -->
<!ENTITY xrArr            "&#x027F9;" ><!--/Longrightarrow A: long rt dbl arr  -->
