
<!--
     File isoamsr.ent produced by the XSL script characters.xsl
     from input data in unicode.xml.

     Please report any errors to David Carlisle
     via the public W3C list www-math@w3.org.

     The numeric character values assigned to each entity
     (should) match the Unicode assignments in Unicode 3.2.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY ape              "&#x0224A;" ><!--/approxeq R: approximate, equals -->
<!ENTITY asymp            "&#x02248;" ><!--/asymp R: asymptotically equal to -->
<!ENTITY bcong            "&#x0224C;" ><!--/backcong R: reverse congruent -->
<!ENTITY bepsi            "&#x003F6;" ><!--/backepsilon R: such that -->
<!ENTITY bowtie           "&#x022C8;" ><!--/bowtie R: -->
<!ENTITY bsim             "&#x0223D;" ><!--/backsim R: reverse similar -->
<!ENTITY bsime            "&#x022CD;" ><!--/backsimeq R: reverse similar, eq -->
<!ENTITY bump             "&#x0224E;" ><!--/Bumpeq R: bumpy equals -->
<!ENTITY bumpe            "&#x0224F;" ><!--/bumpeq R: bumpy equals, equals -->
<!ENTITY cire             "&#x02257;" ><!--/circeq R: circle, equals -->
<!ENTITY colone           "&#x02254;" ><!--/coloneq R: colon, equals -->
<!ENTITY cuepr            "&#x022DE;" ><!--/curlyeqprec R: curly eq, precedes -->
<!ENTITY cuesc            "&#x022DF;" ><!--/curlyeqsucc R: curly eq, succeeds -->
<!ENTITY cupre            "&#x0227C;" ><!--/curlypreceq R: curly precedes, eq -->
<!ENTITY dashv            "&#x022A3;" ><!--/dashv R: dash, vertical -->
<!ENTITY ecir             "&#x02256;" ><!--/eqcirc R: circle on equals sign -->
<!ENTITY ecolon           "&#x02255;" ><!--/eqcolon R: equals, colon -->
<!ENTITY eDot             "&#x02251;" ><!--/doteqdot /Doteq R: eq, even dots -->
<!ENTITY efDot            "&#x02252;" ><!--/fallingdotseq R: eq, falling dots -->
<!ENTITY egs              "&#x022DD;" ><!--/eqslantgtr R: equal-or-gtr, slanted -->
<!ENTITY els              "&#x022DC;" ><!--/eqslantless R: eq-or-less, slanted -->
<!ENTITY erDot            "&#x02253;" ><!--/risingdotseq R: eq, rising dots -->
<!ENTITY esdot            "&#x02250;" ><!--/doteq R: equals, single dot above -->
<!ENTITY fork             "&#x022D4;" ><!--/pitchfork R: pitchfork -->
<!ENTITY frown            "&#x02322;" ><!--/frown R: down curve -->
<!ENTITY gap              "&#x02273;" ><!--/gtrapprox R: greater, approximate -->
<!ENTITY gE               "&#x02267;" ><!--/geqq R: greater, double equals -->
<!ENTITY gEl              "&#x022DB;" ><!--/gtreqqless R: gt, dbl equals, less -->
<!ENTITY gel              "&#x022DB;" ><!--/gtreqless R: greater, equals, less -->
<!ENTITY ges              "&#x02A7E;" ><!--/geqslant R: gt-or-equal, slanted -->
<!ENTITY Gg               "&#x022D9;" ><!--/ggg /Gg /gggtr R: triple gtr-than -->
<!ENTITY gl               "&#x02277;" ><!--/gtrless R: greater, less -->
<!ENTITY gsdot            "&#x022D7;" ><!--/gtrdot R: greater than, single dot -->
<!ENTITY gsim             "&#x02273;" ><!--/gtrsim R: greater, similar -->
<!ENTITY Gt               "&#x0226B;" ><!--/gg R: dbl greater-than sign -->
<!ENTITY lap              "&#x02272;" ><!--/lessapprox R: less, approximate -->
<!ENTITY ldot             "&#x022D6;" ><!--/lessdot R: less than, with dot -->
<!ENTITY lE               "&#x02266;" ><!--/leqq R: less, double equals -->
<!ENTITY lEg              "&#x022DA;" ><!--/lesseqqgtr R: less, dbl eq, greater -->
<!ENTITY leg              "&#x022DA;" ><!--/lesseqgtr R: less, eq, greater -->
<!ENTITY les              "&#x02A7D;" ><!--/leqslant R: less-than-or-eq, slant -->
<!ENTITY lg               "&#x02276;" ><!--/lessgtr R: less, greater -->
<!ENTITY Ll               "&#x022D8;" ><!--/Ll /lll /llless R: triple less-than -->
<!ENTITY lsim             "&#x02272;" ><!--/lesssim R: less, similar -->
<!ENTITY Lt               "&#x0226A;" ><!--/ll R: double less-than sign -->
<!ENTITY ltrie            "&#x022B4;" ><!--/trianglelefteq R: left triangle, eq -->
<!ENTITY mid              "&#x02223;" ><!--/mid R: -->
<!ENTITY models           "&#x022A7;" ><!--/models R: -->
<!ENTITY pr               "&#x0227A;" ><!--/prec R: precedes -->
<!ENTITY prap             "&#x0227E;" ><!--/precapprox R: precedes, approximate -->
<!ENTITY pre              "&#x02AAF;" ><!--/preceq R: precedes, equals -->
<!ENTITY prsim            "&#x0227E;" ><!--/precsim R: precedes, similar -->
<!ENTITY rtrie            "&#x022B5;" ><!--/trianglerighteq R: right tri, eq -->
<!ENTITY samalg           "&#x02210;" ><!--/smallamalg R: small amalg -->
<!ENTITY sc               "&#x0227B;" ><!--/succ R: succeeds -->
<!ENTITY scap             "&#x0227F;" ><!--/succapprox R: succeeds, approximate -->
<!ENTITY sccue            "&#x0227D;" ><!--/succcurlyeq R: succeeds, curly eq -->
<!ENTITY sce              "&#x0227D;" ><!--/succeq R: succeeds, equals -->
<!ENTITY scsim            "&#x0227F;" ><!--/succsim R: succeeds, similar -->
<!ENTITY smid             "&#x02223;" ><!--/shortmid R: -->
<!ENTITY smile            "&#x02323;" ><!--/smile R: up curve -->
<!ENTITY spar             "&#x02225;" ><!--/shortparallel R: short parallel -->
<!ENTITY sqsub            "&#x0228F;" ><!--/sqsubset R: square subset -->
<!ENTITY sqsube           "&#x02291;" ><!--/sqsubseteq R: square subset, equals -->
<!ENTITY sqsup            "&#x02290;" ><!--/sqsupset R: square superset -->
<!ENTITY sqsupe           "&#x02292;" ><!--/sqsupseteq R: square superset, eq -->
<!ENTITY Sub              "&#x022D0;" ><!--/Subset R: double subset -->
<!ENTITY subE             "&#x02286;" ><!--/subseteqq R: subset, dbl equals -->
<!ENTITY Sup              "&#x022D1;" ><!--/Supset R: dbl superset -->
<!ENTITY supE             "&#x02287;" ><!--/supseteqq R: superset, dbl equals -->
<!ENTITY thkap            "&#x02248;" ><!--/thickapprox R: thick approximate -->
<!ENTITY thksim           "&#x0223C;" ><!--/thicksim R: thick similar -->
<!ENTITY trie             "&#x0225C;" ><!--/triangleq R: triangle, equals -->
<!ENTITY twixt            "&#x0226C;" ><!--/between R: between -->
<!ENTITY Vdash            "&#x022A9;" ><!--/Vdash R: dbl vertical, dash -->
<!ENTITY vDash            "&#x022A8;" ><!--/vDash R: vertical, dbl dash -->
<!ENTITY vdash            "&#x022A2;" ><!--/vdash R: vertical, dash -->
<!ENTITY veebar           "&#x022BB;" ><!--/veebar R: logical or, bar below -->
<!ENTITY vltri            "&#x022B2;" ><!--/vartriangleleft R: l tri, open, var -->
<!ENTITY vprop            "&#x0221D;" ><!--/varpropto R: proportional, variant -->
<!ENTITY vrtri            "&#x022B3;" ><!--/vartriangleright R: r tri, open, var -->
<!ENTITY Vvdash           "&#x022AA;" ><!--/Vvdash R: triple vertical, dash -->
